setup =
{
  deadlock_1 = {
    entities =
    {
      {
        backer_name = "Metehan Kaplan",
        destructible = true,
        direction = defines.direction.south,
        force = "player",
        index = 1,
        inventory =
        {
          {
            coal = 100
          }
        },
        manual_mode = false,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -31,
          y = 10.09375
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 2,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 9
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 3,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 11
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 4,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 13
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 5,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 15
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        entity_number = 1,
        force = "player",
        index = 6,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -32.5,
          y = 17.5
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 7,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 17
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 8,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 19
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 9,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -47,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 10,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -45,
          y = 21
        },
        rotatable = false
      },
      {
        backer_name = "Jordan Schaller",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 11,
        inventory =
        {
          {
            coal = 100
          }
        },
        manual_mode = false,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -40.78125,
          y = 21
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Cyan 1",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 12,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -43,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -39,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 15,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -37,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 16,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 17,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -33,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 18,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -29,
          y = 21
        },
        rotatable = false
      },
      {
        backer_name = "Chorescore Me",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 21,
        inventory =
        {
          {
            coal = 100
          }
        },
        manual_mode = false,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -24.59375,
          y = 21
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Cyan 1",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 180,
                  type = "time"
                }
              }
            },
            {
              station = "Cyan 2",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 12000,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 22,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -27,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 23,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -25,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 24,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -23,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 25,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -21,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 26,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -19,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 27,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -17,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 28,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -15,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 29,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -13,
          y = 21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 30,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -34.5,
          y = 22.5
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 31,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 23
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 32,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -27.5,
          y = 22.5
        },
        rotatable = false
      },
      {
        backer_name = "Cyan 1",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 33,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = -21,
          y = 23
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 34,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -19.5,
          y = 22.5
        },
        rotatable = false
      },
      {
        backer_name = "Cyan 2",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 35,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = -13,
          y = 23
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        entity_number = 1,
        force = "player",
        index = 36,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -32.5,
          y = 24.5
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 37,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 25
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 38,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 27
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 39,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 29
        },
        rotatable = false
      },
      {
        backer_name = "Destination",
        destructible = true,
        direction = defines.direction.south,
        entity_number = 1,
        force = "player",
        index = 40,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = -33,
          y = 31
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 41,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -31,
          y = 31
        },
        rotatable = false
      }
    },
    param =
    {
      offset =
      {
        30,
        -20
      }
    }
  },
  deadlock_2 = {
    entities =
    {
      {
        backer_name = "Jeroen van de Coterlet",
        destructible = true,
        direction = defines.direction.south,
        force = "player",
        index = 1,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -41,
          y = -22
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 2,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -23
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 3,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 4,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = -21
        },
        rotatable = false
      },
      {
        backer_name = "Destination",
        destructible = true,
        direction = defines.direction.north,
        entity_number = 1,
        force = "player",
        index = 5,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = -33,
          y = -21
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 6,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -19
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 7,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = -19
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 8,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -17
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 9,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = -17
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        entity_number = 1,
        force = "player",
        index = 10,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -42.5,
          y = -14.5
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 11,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -15
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 12,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = -15
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.south,
        entity_number = 1,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "rail-signal",
        operable = false,
        position =
        {
          x = -33.5,
          y = -14.5
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -41,
          y = -13
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 15,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -35,
          y = -13
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 16,
        inventory = {},
        minable = false,
        name = "fluid-wagon",
        operable = false,
        position =
        {
          x = -56.53125,
          y = -11
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 17,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -59,
          y = -11
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 18,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -57,
          y = -11
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = -55,
          y = -11
        },
        rotatable = false
      },
      {
        backer_name = "TLPineapple",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory =
        {
          {
            coal = 50,
            ["solid-fuel"] = 1
          }
        },
        manual_mode = false,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -49.53125,
          y = -11
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Cyan 3",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 17,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 18,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 19,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 20,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 12,
        entity_number = 21,
        name = "curved-rail-a",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 22,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 23,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 6,
        entity_number = 24,
        name = "curved-rail-a",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 25,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 26,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 27,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 28,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 29,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 30,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 31,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 32,
        name = "straight-rail",
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 33,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 4,
        entity_number = 34,
        name = "straight-rail",
        position = {
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          y = 54 + -3
        }
      },
      {
        direction = 14,
        entity_number = 35,
        name = "rail-signal",
        position = {
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          y = 54 + -0.5
        }
      },
      {
        direction = 6,
        entity_number = 36,
        name = "straight-rail",
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          y = 54 + -2
        }
      },
      {
        direction = 6,
        entity_number = 37,
        name = "half-diagonal-rail",
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          y = 54 + -1
        }
      },
      {
        direction = 4,
        entity_number = 38,
        name = "half-diagonal-rail",
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          y = 54 + -1
        }
      },
      {
        direction = 4,
        entity_number = 39,
        name = "half-diagonal-rail",
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        }
      },
      {
        direction = 11,
        entity_number = 40,
        name = "rail-signal",
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        }
      },
      {
        direction = 13,
        entity_number = 41,
        name = "rail-signal",
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          y = 54 + -0.5
        }
      },
      {
        direction = 6,
        entity_number = 42,
        name = "half-diagonal-rail",
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          y = 54 + -1
        }
      },
      {
        direction = 14,
        entity_number = 43,
        name = "curved-rail-b",
        position = {
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          y = 54 + 1
        }
      },
      {
        direction = 6,
        entity_number = 44,
        name = "half-diagonal-rail",
        position = {
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          y = 54 + 1
        }
      },
      {
        direction = 5,
        entity_number = 45,
        name = "rail-signal",
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          y = 54 + 1.5
        }
      },
      {
        direction = 3,
        entity_number = 46,
        name = "rail-signal",
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          y = 54 + 0.5
        }
      },
      {
        direction = 4,
        entity_number = 47,
        name = "half-diagonal-rail",
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          y = 54 + 1
        }
      },
      {
        direction = 4,
        entity_number = 48,
        name = "half-diagonal-rail",
        position = {
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          y = 54 + 1
        }
      },
      {
        direction = 6,
        entity_number = 49,
        name = "half-diagonal-rail",
        position = {
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          y = 54 + 1
        }
      },
      {
        direction = 14,
        entity_number = 50,
        name = "curved-rail-a",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 51,
        name = "straight-rail",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 52,
        name = "straight-rail",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 53,
        name = "straight-rail",
        position = {
          x = -18 + -17,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 54,
        name = "straight-rail",
        position = {
          x = -18 + -15,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 55,
        name = "straight-rail",
        position = {
          x = -18 + -13,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 56,
        name = "straight-rail",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 57,
        name = "straight-rail",
        position = {
          x = -18 + -9,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 58,
        name = "straight-rail",
        position = {
          x = -18 + -7,
          y = 54 + 3
        }
      },
      {
        direction = 14,
        entity_number = 59,
        name = "curved-rail-a",
        position = {
          x = -18 + -8,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 60,
        name = "straight-rail",
        position = {
          x = -18 + -5,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 61,
        name = "straight-rail",
        position = {
          x = -18 + -3,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 62,
        name = "straight-rail",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 63,
        name = "curved-rail-a",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 64,
        name = "straight-rail",
        position = {
          x = -18 + 1,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 65,
        name = "straight-rail",
        position = {
          x = -18 + 3,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 66,
        name = "straight-rail",
        position = {
          x = -18 + 5,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 67,
        name = "straight-rail",
        position = {
          x = -18 + 7,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 68,
        name = "curved-rail-a",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 13,
        entity_number = 69,
        name = "rail-signal",
        position = {
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          y = 54 + 3.5
        }
      },
      {
        direction = 14,
        entity_number = 70,
        name = "curved-rail-a",
        position = {
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          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 71,
        name = "straight-rail",
        position = {
          x = -18 + 45,
          y = 54 + 3
        }
      },
      {
        direction = 4,
        entity_number = 72,
        name = "straight-rail",
        position = {
          x = -18 + 47,
          y = 54 + 3
        }
      },
      {
        direction = 12,
        entity_number = 73,
        name = "rail-signal",
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          y = 54 + 4.5
        }
      },
      {
        direction = 12,
        entity_number = 74,
        name = "rail-signal",
        position = {
          x = -18 + 4.5,
          y = 54 + 4.5
        }
      },

      {
        backer_name = "Cyan train",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 2,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -57,
          y = 38
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination E",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        backer_name = "Destination W",
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = -45,
          y = 49
        },
        rotatable = false
      },
      {
        backer_name = "Red train",
        destructible = true,
        direction = defines.direction.west,
        force = "player",
        index = 37,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = 18,
          y = 51
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination W",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        backer_name = "Cyan train",
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        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.west,
        force = "player",
        index = 42,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = 26,
          y = 51
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination W",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        backer_name = "Red train",
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 57,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = -38,
          y = 57
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Destination E",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        backer_name = "Destination E",
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 82,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = 29,
          y = 59
        },
        rotatable = false
      }
    },
    param =
    {
      offset =
      {
        18,
        -54
      }
    }
  },
  intersection_3 = {
    entities =
    {
      {
        direction = 10,
        entity_number = 1,
        name = "curved-rail-a",
        position = {
          x = 26 + -3,
          y = -36 + -10
        }
      },
      {
        direction = 8,
        entity_number = 2,
        name = "curved-rail-a",
        position = {
          x = 26 + 3,
          y = -36 + -10
        }
      },
      {
        direction = 10,
        entity_number = 3,
        name = "curved-rail-b",
        position = {
          x = 26 + -5,
          y = -36 + -5
        }
      },
      {
        direction = 8,
        entity_number = 4,
        name = "curved-rail-b",
        position = {
          x = 26 + 5,
          y = -36 + -5
        }
      },
      {
        direction = 8,
        entity_number = 5,
        name = "curved-rail-a",
        position = {
          x = 26 + -3,
          y = -36 + -4
        }
      },
      {
        direction = 10,
        entity_number = 6,
        name = "curved-rail-a",
        position = {
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          y = -36 + -4
        }
      },
      {
        direction = 4,
        entity_number = 7,
        name = "curved-rail-b",
        position = {
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          y = -36 + -1
        }
      },
      {
        direction = 14,
        entity_number = 8,
        name = "curved-rail-b",
        position = {
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          y = -36 + -1
        }
      },
      {
        direction = 4,
        entity_number = 9,
        name = "curved-rail-a",
        position = {
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          y = -36 + 1
        }
      },
      {
        direction = 8,
        entity_number = 10,
        name = "curved-rail-b",
        position = {
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          y = -36 + 1
        }
      },
      {
        direction = 10,
        entity_number = 11,
        name = "curved-rail-b",
        position = {
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          y = -36 + 1
        }
      },
      {
        direction = 14,
        entity_number = 12,
        name = "curved-rail-a",
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          y = -36 + 1
        }
      },
      {
        direction = 4,
        entity_number = 13,
        name = "curved-rail-b",
        position = {
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          y = -36 + 5
        }
      },
      {
        direction = 14,
        entity_number = 14,
        name = "curved-rail-b",
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        }
      },
      {
        direction = 4,
        entity_number = 15,
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        position = {
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          y = -36 + 7
        }
      },
      {
        direction = 14,
        entity_number = 16,
        name = "curved-rail-a",
        position = {
          x = 26 + 8,
          y = -36 + 7
        }
      },
      {
        backer_name = "Brown train",
        destructible = true,
        direction = defines.direction.south,
        force = "player",
        color = {
          a = 0.5,
          r = 1,
          g = 0.6,
          b = 0
        },
        index = 1,
        inventory =
        {
          {
            coal = 50
          }
        },
        manual_mode = true,
        minable = false,
        name = "locomotive",
        operable = false,
        position =
        {
          x = 23,
          y = -57.9375
        },
        rotatable = false,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Brown train stop",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 1800,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 2,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -59
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 4,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -59
        },
        rotatable = false
      },
      {
        backer_name = "Cyan train stop",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.north,
        entity_number = 1,
        force = "player",
        index = 5,
        inventory = {},
        minable = false,
        name = "train-stop",
        operable = false,
        position =
        {
          x = 31,
          y = -59
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 6,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -57
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 7,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -57
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 8,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -55
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 9,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -55
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 10,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -53
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 11,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -53
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 12,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -51
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -51
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 16,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 23,
          y = -49
        },
        rotatable = false
      },
      {
        destructible = true,
        direction = defines.direction.north,
        force = "player",
        index = 17,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = false,
        position =
        {
          x = 29,
          y = -49
        },
        rotatable = false
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        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = -5
        },
        rotatable = true
      },
      {
        name = "rail-signal",
        label = "rail-signal",
        label_offset = {0,1},
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 7,
        inventory = {},
        minable = true,
        operable = true,
        position =
        {
          x = 10.5,
          y = -3.5
        },
        rotatable = true
      },
      {
        backer_name = "Red train stop",
        label = "red-stop",
        label_offset = {0,1},
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 8,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = -3
        },
        rotatable = true
      },
      {
        direction = 12,
        entity_number = 1,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = -5
        }
      },
      {
        direction = 4,
        entity_number = 2,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = -3
        }
      },
      {
        direction = 6,
        entity_number = 3,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 4,
        entity_number = 4,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 6,
        entity_number = 5,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = 1
        }
      },
      {
        direction = 14,
        entity_number = 6,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = 3
        }
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 9,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -13,
          y = -1
        },
        rotatable = true
      },
      {
        backer_name = "Red train",
        label = 'red-train',
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 10,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Red train stop",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 12000,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 11,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 12,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -9,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -7,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -5,
          y = -1
        },
        rotatable = true
      },
      {
        name = "rail-chain-signal",
        label = "rail-chain-signal",
        label_offset = {0,1},
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 16,
        inventory = {},
        minable = true,
        operable = true,
        position =
        {
          x = -3.5,
          y = 0.5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 18,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 21,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = 3
        },
        rotatable = true
      },
      {
        name = "rail-signal",
        label = "rail-signal",
        label_offset = {0,1},
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 22,
        inventory = {},
        minable = true,
        operable = true,
        position =
        {
          x = 10.5,
          y = 4.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train stop",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        label = "cyan-stop",
        label_offset = {0,1},
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 23,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = 5
        },
        rotatable = true
      }
    }
  },
  chain_blue_go = {
    entities =
    {
      {
        direction = 12,
        entity_number = 1,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = -5
        }
      },
      {
        direction = 4,
        entity_number = 2,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = -3
        }
      },
      {
        direction = 6,
        entity_number = 3,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 4,
        entity_number = 4,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 6,
        entity_number = 5,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = 1
        }
      },
      {
        direction = 14,
        entity_number = 6,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = 3
        }
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 2,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 3,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 4,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 5,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 7,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 10.5,
          y = -3.5
        },
        rotatable = true
      },
      {
        backer_name = "Red train stop",
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 8,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = -3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 9,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -13,
          y = -1
        },
        rotatable = true
      },
      {
        backer_name = "Red train",
        label = 'red-train',
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 10,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Red train stop",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 12000,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 11,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 12,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -9,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -7,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -5,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 16,
        inventory = {},
        minable = true,
        name = "rail-chain-signal",
        label = "rail-chain-signal",
        label_offset = {0,1},
        operable = true,
        position =
        {
          x = -3.5,
          y = 0.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 18,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = 14,
          y = 3
        },
        rotatable = true,
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 21,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 22,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 23,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 9.5,
          y = 4.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train stop",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 24,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = 5
        },
        rotatable = true
      }
    }
  },
  chain_blue_stop = {
    entities =
    {
      {
        direction = 12,
        entity_number = 1,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = -5
        }
      },
      {
        direction = 4,
        entity_number = 2,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = -3
        }
      },
      {
        direction = 6,
        entity_number = 3,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 4,
        entity_number = 4,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 6,
        entity_number = 5,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = 1
        }
      },
      {
        direction = 14,
        entity_number = 6,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = 3
        }
      },
      {
        backer_name = "Red train",
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 2,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = 14,
          y = -5
        },
        rotatable = true,
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 3,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 4,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 5,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 6,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 8,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 10.5,
          y = -3.5
        },
        rotatable = true
      },
      {
        backer_name = "Red train stop",
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 9,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = -3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 10,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -13,
          y = -1
        },
        rotatable = true
      },
      {
        backer_name = "Red train",
        label = "red-train",
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 11,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Red train stop",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 12000,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 12,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -9,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -7,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 15,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -5,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 17,
        inventory = {},
        minable = true,
        name = "rail-chain-signal",
        label = "rail-chain-signal",
        label_offset = {0,1},
        operable = true,
        position =
        {
          x = -3.5,
          y = 0.5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 21,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 22,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 23,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 10.5,
          y = 4.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train stop",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 24,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = 5
        },
        rotatable = true
      }
    }
  },
  chain_red = {
    entities =
    {
      {
        direction = 12,
        entity_number = 1,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = -5
        }
      },
      {
        direction = 4,
        entity_number = 2,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = -3
        }
      },
      {
        direction = 6,
        entity_number = 3,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 4,
        entity_number = 4,
        name = "curved-rail-a",
        position = {
          x = -2,
          y = -1
        }
      },
      {
        direction = 6,
        entity_number = 5,
        name = "half-diagonal-rail",
        position = {
          x = 3,
          y = 1
        }
      },
      {
        direction = 14,
        entity_number = 6,
        name = "curved-rail-a",
        position = {
          x = 8,
          y = 3
        }
      },
      {
        backer_name = "Red train",
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 2,
        inventory =
        {
          {
            ["solid-fuel"] = 25
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = 14,
          y = -5
        },
        rotatable = true,
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 3,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 4,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 5,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 6,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = -5
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 8,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 10.5,
          y = -3.5
        },
        rotatable = true
      },
      {
        backer_name = "Red train stop",
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 9,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = -3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 10,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -13,
          y = -1
        },
        rotatable = true
      },
      {
        backer_name = "Red train",
        label = 'red-train',
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 11,
        inventory =
        {
          {
            ["solid-fuel"] = 50
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true,
        schedule =
        {
          current = 1,
          records =
          {
            {
              station = "Red train stop",
              wait_conditions =
              {
                {
                  compare_type = "or",
                  ticks = 12000,
                  type = "time"
                }
              }
            }
          }
        },
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 12,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -11,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 13,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -9,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 14,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -7,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 15,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = -5,
          y = -1
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 17,
        inventory = {},
        minable = true,
        name = "rail-chain-signal",
        label = "rail-chain-signal",
        label_offset = {0,1},
        operable = true,
        position =
        {
          x = -3.5,
          y = 0.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 19,
        inventory =
        {
          {
            ["solid-fuel"] = 25
          }
        },
        manual_mode = true,
        minable = true,
        name = "locomotive",
        operable = true,
        position =
        {
          x = 14,
          y = 3
        },
        rotatable = true,
        speed = 0
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 20,
        inventory = {},
        minable = true,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 11,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 21,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 13,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 22,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 15,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.east,
        force = "player",
        index = 23,
        inventory = {},
        minable = false,
        name = "straight-rail",
        operable = true,
        position =
        {
          x = 17,
          y = 3
        },
        rotatable = true
      },
      {
        destructible = true,
        direction = defines.direction.west,
        entity_number = 1,
        force = "player",
        index = 24,
        inventory = {},
        minable = true,
        name = "rail-signal",
        operable = true,
        position =
        {
          x = 10.5,
          y = 4.5
        },
        rotatable = true
      },
      {
        backer_name = "Cyan train stop",
        color =
        {
          a = 0.49803921580314636,
          b = 0.68627452850341797,
          g = 0.68627452850341797,
          r = 0.19607843458652496
        },
        destructible = true,
        direction = defines.direction.east,
        entity_number = 1,
        force = "player",
        index = 25,
        inventory = {},
        minable = true,
        name = "train-stop",
        operable = true,
        position =
        {
          x = 17,
          y = 5
        },
        rotatable = true
      }
    }
  }
}