Interface

ClapperReactable

since: 0.10

Description [src]

interface Clapper.Reactable : Gst.Object

An interface for creating enhancers that react to the playback and/or events that should influence it.

Available since: 0.10

Prerequisite

In order to implement Reactable, your type must inherit fromGstObject.

Instance methods

clapper_reactable_get_player

Get the ClapperPlayer that this reactable is reacting to.

since: 0.10

clapper_reactable_queue_append_sync

A convenience function that within application main thread synchronously appends an item to the playback queue of the player that reactable belongs to.

since: 0.10

clapper_reactable_queue_clear_sync

A convenience function that within application main thread synchronously clears the playback queue of the player that reactable belongs to.

since: 0.10

clapper_reactable_queue_insert_sync

A convenience function that within application main thread synchronously inserts an item to the playback queue position after after_item of the player that reactable belongs to.

since: 0.10

clapper_reactable_queue_remove_sync

A convenience function that within application main thread synchronously removes an item from the playback queue of the player that reactable belongs to.

since: 0.10

clapper_reactable_timeline_insert_sync

A convenience function that within application main thread synchronously inserts marker into timeline.

since: 0.10

clapper_reactable_timeline_remove_sync

A convenience function that within application main thread synchronously removes marker from timeline.

since: 0.10

Interface structure

struct ClapperReactableInterface {
  GTypeInterface parent_iface;
  void (* state_changed) (
    ClapperReactable* reactable,
    ClapperPlayerState state
  );
  void (* position_changed) (
    ClapperReactable* reactable,
    gdouble position
  );
  void (* speed_changed) (
    ClapperReactable* reactable,
    gdouble speed
  );
  void (* volume_changed) (
    ClapperReactable* reactable,
    gdouble volume
  );
  void (* mute_changed) (
    ClapperReactable* reactable,
    gboolean mute
  );
  void (* played_item_changed) (
    ClapperReactable* reactable,
    ClapperMediaItem* item
  );
  void (* item_updated) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    ClapperReactableItemUpdatedFlags flags
  );
  void (* queue_item_added) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    guint index
  );
  void (* queue_item_removed) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    guint index
  );
  void (* queue_item_repositioned) (
    ClapperReactable* reactable,
    guint before,
    guint after
  );
  void (* queue_cleared) (
    ClapperReactable* reactable
  );
  void (* queue_progression_changed) (
    ClapperReactable* reactable,
    ClapperQueueProgressionMode mode
  );
  void (* message_received) (
    ClapperReactable* reactable,
    GstMessage* msg
  );
  
}

No description available.

Interface members
parent_iface
GTypeInterface
 

The parent interface structure.

state_changed
void (* state_changed) (
    ClapperReactable* reactable,
    ClapperPlayerState state
  )
 

Player state changed.

position_changed
void (* position_changed) (
    ClapperReactable* reactable,
    gdouble position
  )
 

Player position changed.

speed_changed
void (* speed_changed) (
    ClapperReactable* reactable,
    gdouble speed
  )
 

Player speed changed.

volume_changed
void (* volume_changed) (
    ClapperReactable* reactable,
    gdouble volume
  )
 

Player volume changed.

mute_changed
void (* mute_changed) (
    ClapperReactable* reactable,
    gboolean mute
  )
 

Player mute state changed.

played_item_changed
void (* played_item_changed) (
    ClapperReactable* reactable,
    ClapperMediaItem* item
  )
 

New media item started playing.

item_updated
void (* item_updated) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    ClapperReactableItemUpdatedFlags flags
  )
 

An item in queue got updated.

queue_item_added
void (* queue_item_added) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    guint index
  )
 

An item was added to the queue.

queue_item_removed
void (* queue_item_removed) (
    ClapperReactable* reactable,
    ClapperMediaItem* item,
    guint index
  )
 

An item was removed from queue.

queue_item_repositioned
void (* queue_item_repositioned) (
    ClapperReactable* reactable,
    guint before,
    guint after
  )
 

An item changed position within queue.

queue_cleared
void (* queue_cleared) (
    ClapperReactable* reactable
  )
 

All items were removed from queue.

queue_progression_changed
void (* queue_progression_changed) (
    ClapperReactable* reactable,
    ClapperQueueProgressionMode mode
  )
 

Progression mode of the queue was changed.

message_received
void (* message_received) (
    ClapperReactable* reactable,
    GstMessage* msg
  )
 

Custom message from user was received on reactables bus.

Virtual methods

Clapper.Reactable.item_updated

An item in queue got updated.

since: 0.10

Clapper.Reactable.message_received

Custom message from user was received on reactables bus.

since: 0.10

Clapper.Reactable.mute_changed

Player mute state changed.

since: 0.10

Clapper.Reactable.played_item_changed

New media item started playing. All following events (such as position changes) will be related to this item from now on.

since: 0.10

Clapper.Reactable.position_changed

Player position changed.

since: 0.10

Clapper.Reactable.queue_cleared

All items were removed from queue.

since: 0.10

Clapper.Reactable.queue_item_added

An item was added to the queue.

since: 0.10

Clapper.Reactable.queue_item_removed

An item was removed from queue.

since: 0.10

Clapper.Reactable.queue_item_repositioned

An item changed position within queue.

since: 0.10

Clapper.Reactable.queue_progression_changed

Progression mode of the queue was changed.

since: 0.10

Clapper.Reactable.speed_changed

Player speed changed.

since: 0.10

Clapper.Reactable.state_changed

Player state changed.

since: 0.10

Clapper.Reactable.volume_changed

Player volume changed.

since: 0.10